Friday, May 8, 2015

Super Evil Megacorp Want to Make Vainglory as The Biggest MOBA In Mobile Platforms


Online news site The Guardian had the opportunity to interview Kristian Segerstale, COO of Super Evil Megacorp, not long after the Electronic Sports League or commonly known as ESL announced it will hold a formal competition Vainglory. He revealed many interesting things about the development of MOBA game ever exhibited at the Apple Keynote 2014 as well as the direction they are headed in the future.

Kristian acknowledged that the ESL have to contact them long before the officially binding cooperation. At the time Vainglory still being developed, they just concentrate on designing a mobile platform MOBA fun to play. Nevertheless, they continue to receive input from all interested parties by their first game, including an experienced ESL hold various competitions Esport. One of the inputs they receive fruit into spectator mode (Spectator Mode) which allows one person to be a moderator broadcast and fight at Halcyon Fold so that it can be enjoyed by the general public.



After Vainglory officially became one of Esport contested through ESL, Segerstale later revealed the ambition of Super Evil Megacorp to make it as MOBA's most mobile platforms. Their intended targets even beyond what has been achieved by the League of Legends which is the largest MOBA PC at this time with the amount of income of nearly $ 1 billion

This ambition comes from a comparison of the number of PCs and portable gadgets that he expected to be outstanding in the future. He estimated the number of high-end PCs in the next three years will reach at least the amount of 600 million units, while portable gadgets could reach 3 billion units. Of that amount, he estimates that his company has the opportunity to five times greater than what has been achieved by the League of Legends at the moment.

Steps from the Super Evil Megacorp to achieve this ambition can already be seen lately. Through the update version 1.4.0 was released on May 5, yesterday, any player can buy new costumes Vainglory to modify the appearance of their flagship hero. This new system complements costume IAP to access a collection of favorite heroes who have been present. Two models of the purchase of this content already exists on the MOBA on the PC and has been proven to provide income that is not little.



However, there are many who doubt the targets he mentioned. Gameplay is a MOBA until now could only be enjoyed by core gamers (non-casual gamers). Their existence in the mobile platform is still questionable due to a general perception that mobile gaming world dominated by casual games. This assumption is based on casual games like Clash of Clans or Candy Crush Saga who often occupy the top positions in the largest income category of applications on mobile platforms. Vainglory had never fit into that category, but it may be all that will change from now on.


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